Goatmilk[]
Ability Cards[]
Number | Name | Type | Cost | Ultimate | Starting Card | Rule |
---|---|---|---|---|---|---|
1 | Zigzag's Snuggle | Mutation | 4 | No | Yes | Mutate Zigzag. Whenever Zigzag is exhausted, you may exhaust another gruff. |
2 | Night Horror | Action | 8 | No | Yes | Choose any gruff. The chosen gruff gets +1 Mean for each exhausted gruff on your team and cannot attack this turn. |
3 | Collective Fear | Action | 6 | No | Yes | Deal 1 Damage to an attacking gruff. If that gruff has a Nightmare mutation, deal 2 Damage instead. |
4 | Zigzag Switch | Condition | 1 | No | Yes | When you play this card, choose any allied gruff. Zigzag swaps positions with that gruff. When this card Fades, Zigzag swaps positions with that gruff again. |
5 | Induce Nightmare | Action | 5 | No | Yes | Put a Nightmare mutation token on an enemy gruff. |
6 | Boing | Mutation | 3 | No | Yes | Mutate any gruff. Whenever the mutated gruff Fully Blocks an attack, it may swap positions with an adjacent gruff. |
7 | Sleep | Action | 1 | No | Yes | Exhaust any gruff |
8 | Tumble Jinx | Condition | 5 | No | Yes | Whenever a gruff becomes exhausted, it loses 2 Fat and cannot be swapped while this card is in play. |
9 | Bounce | Action | 3 | No | No | Return a condition or mutation card in play to its owner's hand. If all your gruffs are exhausted, return this card to your hand as well. |
10 | Groggy Offense | Condition | 2 | No | No | Choose any gruff. The chosen gruff deals -1 Damage on its attacks for each exhausted gruff on its team. |
11 | Siphon Dreams | Action | 14 | No | No | Choose any gruff. The chosen gruff gets +1 Mean for each Dream and/or Nightmare mutation token in play. |
12 | Sleep Death | Mutation | 17 | Yes | No | Mutate any exhausted gruff. The next time the mutated gruff becomes exhausted, kill that gruff and destroy this mutation. |
13 | Second Watch | Action | 1 | Yes | No | Choose any gruff and exhaust it. Choose any gruff and refresh it. Draw a card. |
14 | Disillusion | Action | 8 | Yes | No | For each exhausted gruff in play, you may destroy one condition or mutation card. |
15 | Lucidity | Action | 2 | Yes | No | Put a Dream mutation token or a Nightmare mutation token on any gruff. |