FANDOM




Ability Card List Edit

Number Name Type Cost Ultimate Starting Card Effect
1 Pentavision Action 21 Yes No This card is only playable if your active gruff is a Deepthing. Draw 5 cards.
2 Memory Condition 12 Yes No Whenever you would draw from your deck, you may draw the top card of your discard pile instead.
3 Scrutinize Action 18 Yes No Target opponent reveals his hand. choose and discard a condition from it.
4 Mental Blast Action 8 No Yes Deal 2 damage to target gruff and draw a card.
5 Deep Secrets Action 3 No No This card is only playable if your active gruff is a Deepthing. Draw the top card of your discard pile.
6 Autopsy Action 3 No No Draw 2 cards for each dead gruff your opponent controls.
7 Flay Mind Action 4 No Yes Deal 1 Damage to a gruff; if it survives, draw 2 cards.
8 Flay Mind Action 4 No Yes Deal 1 Damage to a gruff; if it survives, draw 2 cards.
9 Delve Action 4 No Yes Target player draws a card then discard 2 cards.
10 Awe Action 5 No No Target player draws 2 cards then discards 3 cards.
11 Epiphany Action 2 No Yes Look at the top 3 cards of your deck. Draw one and put the rest back. Shuffle your deck.
12 Hallucinate Action 2 No Yes Draw a card. Target gruff gets +1 Weird.
13 Mind Wipe Action 9 No No Target player discard 2 cards at random, and gains 3 crazy.
14 Physic Shock Action 6 No Yes Target shepherd takes 1 Damage. Target player discards a card.
15 Stun Action 4 No Yes Exhaust target gruff. Draw a card.